This game originated as a mini-
I recognised this as similar to the classic game, Boulder Dash, in which a little miner collects gems while dodging rockfalls. I decided to make my own simplified version of this featuring a small miner, who my friend christened Ned. I made only one level as the objective was to allow players to receive an object needed in the main game.
During a delay to finishing The Garden of Hades I experimented with designing more levels for the Gem Collector game. Encouraged by one of my testers, who also liked arcade style games, I developed my ideas into a complete version of the game, with seven levels and new hazards, including bombs, electric barriers and even giant spiders!
In the 2022 AGS awards Gem Collector was nominated for two awards: Best Non Adventure Game Created with AGS and Best Programming.