I have been keen on playing and making games since the 1950s.
In my teens I made treasure hunts and puzzles, and in the 1960s I developed a board game based upon a simplified quest.
This was called Haunted Castle and included some elements found in adventure games. Many years later I made a computer version of this game.
In the 1980s, when home computers became affordable, I bought myself a Sinclair QL. I also bought an early commercial game for my son called Lands of Havoc, which featured mazes with monsters in. I was inspired to try my hand at making something similar, though I added some adventure elements that were lacking in the original. My game had a simple story and some puzzles, and did not depend upon shooting the monsters. I called it Once Upon A Time.
I reworked my old QL game into something more like a proper adventure game in 2003,
using a program provided free by the Adventure Games Studio. I added more sophisticated
graphics, sound and animations, and changed the method of navigation from keyboard
to mouse point-
It was only moderately successful, but what I learned from making it allowed me to
create a much better game with my next attempt. Adventure Island is a light hearted
homage to point-
All of my games are in the Adventure Games Studio database.
I have given a link to the entry for each game, which includes comments about the game by other players.