MY GAMES…

I have been keen on playing (and making) games since the 1950s.  In my teens I made treasure hunts and puzzles, and in the 1960s I developed a board game based upon a simplified quest.  This was called Haunted Castle and included some of the elements found in adventure games.  Many years later I made a computer version of this game.

In the 1980s, when home computers became affordable, I bought myself a Sinclair QL.  I bought an early commercial game for my son to play called Lands of Havoc, which featured mazes with monsters in.  I was inspired to try my hand at making something like it, though I added some adventure elements that were lacking in the original.  I called it Once Upon A Time.

I reworked my old QL game into something more like a proper adventure game in 2003, using a program provided free by the Adventure Games Studio.  It was only moderately successful, but what I learned from making it allowed me to create a much better game with my next attempt: Adventure Island.  This boasted a spectrum of puzzles and a number of fully voiced characters to interact with.  It was an ambitious project that took me five years to complete.

Since discovering first person point-and-click adventure games I have wanted to make one myself, but was deterred by the number of different screens needed to allows views North, South, East and West in each location.  I did include a couple of short first person sections in Adventure Island, and this gave me the encouragement to try a full length first person game.  I cheated a little by locating it underground (no 360 degree vistas to construct!).  It is called The Clockwork Labyrinth.

All of my games are in the Adventure Games Studio database.



Once Upon A Time Haunted Castle Adventure Island HOME Clockwork Labyrinth