This was my first attempt at an adventure game, originally created in the late 1980s
on a Sinclair QL. I based my game on one called Lands of Havoc, in which the player
controlled a small green lizard-
When I discovered the Adventure Games Studio (AGS) in 2005, I decided to rework my
old QL game, adding more sophisticated graphics, sound and animations. I simplified
the mazes and removed many of the monsters, though it was still quite easy for the
main character (now a fairytale adventurer named Jack) to die. I also added a more
detailed back-
In 2008 I presented it to the gaming world via the AGS database and forums. It had
a mixed reception; a number of players really enjoyed it, but it also received a
lot of criticism.
Maybe it was too much of a hybrid between a maze game and an adventure
game. In retrospect, I view it as an interesting experiment, and I learnt a great
deal from making it.